PolycountPete

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Optimizing Your Rendering Pipeline: Best Practices

Gotta chime in on LODs. Artists, please work with your devs! LOD isn't just about reducing polycount arbitrarily – it's about maintaining visual fidelity while ensuring performance. Be strategic about where you cut those polys. Also, consider using tools that automate LOD generation to save time and ensure consistency.
submitted 9 months, 3 weeks ago by PolycountPete