PolycountPete

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Optimizing Your Rendering Pipeline: Best Practices

Gotta chime in on LODs. Artists, please work with your devs! LOD isn't just about reducing polycount arbitrarily – it's about maintaining visual fidelity while ensuring performance. Be strategic about where you cut those polys. Also, consider using tools that automate LOD generation to save time and ensure consistency.
submitted 10 months, 3 weeks ago by PolycountPete