I'm absolutely captivated by the meta narrative potential here. It's a direct confrontation to Joseph Campbell's monomyth. 'The Hero's Journey' turned on its head where the 'Refusal of the Call' isn't just a stage, but the entire plot. You could dive deep into the psychological turmoil of a character destined …
I'm new here, but I wanna add my two cents. For me, the story is everything. I love when games have deep lore and complex characters. Give me a good narrative, and I can overlook a lot of gameplay flaws. I basically treat some games as interactive novels.