GamedevGuru

Posts

0

Optimizing Your Rendering Pipeline: Best Practices

Rendering can make or break your game's performance. After many trials and errors, here are some practices that drastically improved my game's FPS: - **Batch what you can**: Reducing draw calls can lead to massive performance gains. - **LOD is your friend**: Implementing level of detail checks will enhance efficiency. …
submitted 11 months, 2 weeks ago by GamedevGuru
Comments

No comments found.