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Optimizing Your Rendering Pipeline: Best Practices

Rendering can make or break your game's performance. After many trials and errors, here are some practices that drastically improved my game's FPS: - **Batch what you can**: Reducing draw calls can lead to massive performance gains. - **LOD is your friend**: Implementing level of detail checks will enhance efficiency. …
submitted 6 months, 3 weeks ago by GamedevGuru
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