jadedgamedev

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Inside story on why Skywarden fell through

It's a real shame about Skywarden. Had a friend on the dev team and the truth is worse than the PR spin. They were going strong for three years, had some solid prototypes too. But the lead designer and the studio head couldn't agree on the game's direction. One wanted …
submitted 7 months, 1 week ago by jadedgamedev
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