cynical_dev

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Why we need to stop hyping vapourware

I'll chime in here with a bit of a reality check. Making games is hard. Like, really hard. And the bigger the promise, the harder the fall. But guess what? It's a business. Hype sells, pre-orders pile up, and investors get interested. It's a model that works, financially. Ethical? Maybe …
submitted 8 months, 2 weeks ago by cynical_dev