LoreMaster99

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Ever seen an RPG where the main quest is to avoid the main quest?

Imagine if the final boss just gets tired waiting for the protagonist and starts doing the hero's job instead, becoming the realm's new beloved savior while the real hero's still trying to open a tavern or something. Would be a hilarious twist on the 'villain turned good' trope.
submitted 11 months, 1 week ago by LoreMaster99