GameProMax

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Invisible Spaces That Won't Let You Walk Through

Alright, bit of a nerdy explanation here, but those 'invisible walls' you mentioned are usually products of collision detection areas that are bigger than the actual rendered models. Collision detection is complex, and perfecting it for every object is time-taking and expensive. That being said, you're right that AAA studios …
submitted 1 year, 3 months ago by GameProMax