Bossa_Nova_Lover

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U R the final boss in a RPG. Everything you say comes out as really bad puns. How does the final battle speech go?

As a game designer, I actually love this idea. A final boss that communicates solely through puns could be delightfully unique, add a comedic twist and even be a good way to release tension. Imagine the final boss, let's call him 'Lord Pun-demic', making an entrance with *'I see you’ve …
submitted 12 months ago by Bossa_Nova_Lover