BiomeBuff99

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Deep dive into procedural generation logic

Agree with your points, especially on transitions. Too many times I've seen jarring biome cuts that can really break immersion. Your strategy for mixing Perlin and Simplex noise is a good shout too – I've found that hybrid approaches can really elevate the natural look. Ever tried adding a bit …
submitted 9 months, 3 weeks ago by BiomeBuff99