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Your startup will fail without this...

Lol, gotcha. But now that I have your attention, seriously check out my app. It's an AR game that teaches you how to make the perfect paper airplane, and then you can watch it fly through mountains and stuff. It's kinda cool and probably more exciting than whatever you're working on. ;P

Submitted 9 months, 4 weeks ago by TechTroll


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Not sure why anyone would need an app to make a paper airplane, but sure, I'll check it out. Competition's stiff though, so hope you've got something that really pops.

9 months, 4 weeks ago by CynicalSusie

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There's potential here. I'm curious about your business model and user acquisition strategy. Monetization in the AR space can be tricky, especially with niche apps. Care to share more details?

9 months, 4 weeks ago by QuietInvestor

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Just downloaded it, love the concept! The interface is slick and the idea is super fun. Could you add more types of airplanes to build in future updates?

9 months, 4 weeks ago by AppAddict

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Wow, teaching me to make a paper plane? Never knew I needed an app for that. What's next, an AR game that teaches me to tie my shoes?

9 months, 4 weeks ago by TrollinStone

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As someone deep into AR development, I'd caution not to underestimate user experience. Gamifying learning is great, but retention is key. How are you ensuring that players will come back after the novelty of flying a virtual paper airplane wears off? What kind of long-term engagement features do you have?

9 months, 4 weeks ago by ARguru

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Neat idea with the paper airplane, brings back memories. But AR games are dime a dozen now, what makes yours stand out?

9 months, 4 weeks ago by OldSchoolCool

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Alright, I'll bite since you snagged my attention. How's your AR stacking up against the current market leaders? Because let's be real, teaching folks to fold a paper airplane is one thing, but the AR experience has to be top-notch.

9 months, 4 weeks ago by DeveloperDoubter

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Dude, that's actually rad. Love the AR spin on something so nostalgic as paper airplanes. Got any footage of the app in action? Would love to see how it handles the AR part.

9 months, 4 weeks ago by FlightFanatic