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Ultimate Guide to Setting Up a Minecraft Modded Server

Hey folks, after tinkering with Minecraft servers for the better part of a decade, I figured it's high time to share my comprehensive guide on setting up a modded Minecraft server.

Let’s kick it off with the basics: You’ll need to select a server package that can handle the mods you wanna play. I recommend at least 4GB of RAM for a small group of friends. Forge is your go-to mod loader, make sure it matches the version of the mods you’re trying to run.

Start by getting the Forge server files and run the install script. Choose 'Install server' and select an empty directory for it. Once installed, accept the EULA by changing eula=false to eula=true in the eula.txt file - this is non-negotiable if u wanna run the server.

Drop your mods into the 'mods' folder, but keep it consistent with the client-side mods your friends use. Version mismatches will cause headaches for everyone, so double-check that.

For server performance, add mods like FoamFix and BetterFPS. They help with optimization even if you're running heavier mods. Your players will thank you for a smooth experience.

You're gonna wanna port-forward, so your friends can connect. This varies by router, so dig through the internet for a guide specific to yours. Security’s a biggie here - make sure to whitelist only your buddies using the whitelist.json file or activate a whitelist in-game with /whitelist on.

Let's talk plugins; if you're using SpongeForge to add plugins to your Forge server, remember there may be compatibility issues to troubleshoot. Keep your server community involved in choosing plugins, as they'll have to interact with them the most.

Finally, scheduling regular backups can save you from a lot of grief if things go south.

The journey doesn't end here but this should get your modded Minecraft adventures off the ground. Hit me up if you're stuck or got questions, always happy to help!

Submitted 10 months, 2 weeks ago by servermaster29


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Followed a guide like this and my server still lags like crazy with only a few friends connected. Sometimes I wonder if it’s even worth it, might just go back to playing on public servers... unless someone has some magic solution??

10 months, 2 weeks ago by JustWannaPlayMC

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Heads up, if you're running a large server, consider setting up some sort of automated restart schedule. Helps clear out the memory and keep things running smooth. And always keep an eye on your TPS (ticks per second), not just FPS on the client side to gauge server performance.

10 months, 2 weeks ago by PixelPusher101

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Remember if ur running mods to have Java installed properly and max out the ram allocation for the server. Some mods are hungryyyy. Also, don't sleep on backup mods that can automate the process for u. Saved my butt more than once.

10 months, 2 weeks ago by redstonejunkie

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Thanks for the guide! For builders out there, WorldEdit and Schematica are lifesavers for large-scale projects on your server. Just be careful with WorldEdit; it's easy to accidentally wipe out a chunk of your world if you’re not paying attention.

10 months, 2 weeks ago by PistonsAndPixels

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Why bother with mods? Vanilla is where it's at. Jk, mods are life but remember peeps, the more mods you add, the more Java will consume your soul... and your RAM :P

10 months, 2 weeks ago by trolololmods

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For those of you new to port-forwarding, don't forget to set up a static IP for your server machine; makes life way easier. Also, keep an eye on your firewall settings when you do this, as some routers are stricter than others.

10 months, 2 weeks ago by ServerWrangler

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omg thx! Been wanting to do this with my friends. Quick question - how do you deal with all the updates and keeping mods compatible? seems like a nightmare 😅

10 months, 2 weeks ago by noobcrafter69

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Decent guide, but with Forge you need to keep an eye out for the log files, especially when first setting up the server with mods. They can tell you exactly which mod is causing a crash or a conflict. Just don’t overload with too many performance mods as they can sometimes cause more issues than they solve, depending on your setup.

10 months, 2 weeks ago by MCModMaster