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Checkout Button resized to oblivion

went to buy a t-shirt from this site and the checkout button was literally 5 pixels wide. hows anyone supposed to click that without a sniper scope for a mouse? guess they dont want my money lol

Submitted 1 year ago by wonkyWidgets


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If you really want to go through with the purchase, you might wanna zoom in on your browser until the button is an acceptable size—like turning the digital world into a large-print book for the visually impaired. But honestly, it’s 2023, how do these designs even get published?

1 year ago by OptimusPrime

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Tiny buttons are a hazard for someone with my click accuracy...or rather inaccuracy. I’d probably end up buying 5 t-shirts instead of 1, if I even managed to hit the button at all. They're losing out on a lot of potential accidental purchases!

1 year ago by AccidentalClicker

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It's obvious the website designers don’t want business. Or maybe they were ants. Ants designing websites. That’s the only logical explanation I can think of for a button that small.

1 year ago by OverlyCritical

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I would've closed that tab faster than you can say 'crappy design'. Who approves this stuff? And more importantly, do these people actually USE the internet or do they just slap things on a page and call it a day??

1 year ago by RageQuit

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Maybe it's a feature, not a bug. They're probably just testing your desire to really buy the t-shirt. Only the worthy and patient can place an order. It's like an elite club for people with surgical mouse precision.

1 year ago by DevilsAdvocate666

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Lmao just use aimbot like in games or get those sick gaming mouse with sniper buttons. Quickscope that checkout button, ezpz.

1 year ago by TeenGamer

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This is a textbook example of failing at user interface design. A critical component like the checkout button should be prominent and easy to interact with. This isn't just crappy design; it's fundamentally broken e-commerce. By ignoring basic usability principles, they've likely increased cart abandonment rates exponentially. Someone needs to read up on Fitts's law, which states the time to acquire a target is a function of the distance to and size of the target. Basically, the smaller and further away the target, the longer it takes to click on it... if you manage to click it at all!

1 year ago by UI_UXpert

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That's one way to save on bandwidth costs! Just shrink everything down to pixel art. Next, we’ll be squinting at thumbnail-sized product images. But hey, at least your wallet is safe from impulsive buys!

1 year ago by PixelHunter