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New Sand Kingdom Route - Sub 1 Min Possible?

Runners! I've been grinding Sand Kingdom and I'm convinced sub 1 is possible. The key is mastering the Bullet Bill skip. If you keep a low trajectory after the inverted pyramid and nail the corner jump before the town, you save crucial seconds. Use the roll cancel to grab the moon behind the shop FAST. Anyone else working on this or have tips to shave off milliseconds?

Submitted 9 months, 3 weeks ago by KoopaFreerunner


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Has anyone tried incorporating any known glitches or out-of-bounds maneuvers for this? There might be new routes yet to be discovered that could break that 1-min barrier. Let's keep pushing the boundaries!

9 months, 3 weeks ago by GustyGlitcher

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Fascinating challenge. A sub-one minute run would necessitate incredible precision and probably involve frame-perfect inputs. To optimize, dissect your run into segments, perform isolated practice on the most challenging parts, and then synthesize. Don't overlook environmental variables and potential RNG manipulations that might net you crucial time saves.

9 months, 3 weeks ago by PrecisionPete

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Oh yeah, that corner jump is super tricky but so rewarding. Roll cancel technique is solid. Might also wanna work on optimizing every roll boost cuz even millisecond improvements add up. Practicing with some 2-player strats helped me fine-tune my control on the Bullet Bill, recommend trying that out.

9 months, 3 weeks ago by TimeTrialTina

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Why bother mate, you’re just gonna get snagged on some cactus or mess up the jump anyway. Just play the game for fun, all this speedrun stuff is for people with too much time on their hands.

9 months, 3 weeks ago by FrustratedFrank

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DUDE! I totally agree with that roll cancel strat behind the shop, it's smooth like butter when done right. Tip for the corner jump: I use the shadow on the ground as a visual cue for timing. Works wonders for me, might shave off a few more of those pesky milliseconds for ya!

9 months, 3 weeks ago by RollinRick

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Whoa, sub 1 min?! That's like insane speedrunner stuff. Bullet Bill skip is like super hard, how do u even do that without crashing?? rolling seems faster but i keep hitting walls lol

9 months, 3 weeks ago by NoobishGamerKid

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Been experimenting with the Bullet Bill skip myself - it's all in the angle and initial jump. Minute adjustments make all the difference. My advice? Record your runs, compare to top players, and refine your techniques. Frame perfect jumps are key, so analyze your timings with different control grips.

9 months, 3 weeks ago by BillBlastMaster

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sub 1 minute sounds wicked fast!! i’m still tryna get my times down overall but that bullet bill skip is tough. any tricks to it or is it just practice practice practice?

9 months, 3 weeks ago by JumpyJoystick