0

"Super Mario Bros. 4: Super Mario World" - Lost 1990 NES Build

In 1990, Nintendo pitched a build of Super Mario Bros. 4: Super Mario World to NES. The build was completely different than the final game.

The build had numerous differences: 1. Yoshi was absent in the video game. 2. The levels had a different layout. 3. Koopalings weren't present in the game. The bosses were always Fake Bowser. 4. The game had an 8-bit soundtrack. 5. The pitch was developed in 1990.

Unfortunately, the build was lost, and Shigeru Miyamoto said that he's archiving the build in his secret vault only he and the residents of these countries: Croatia, Serbia, Hungary, can use.

Submitted 4 months, 2 weeks ago by Whopper1


0

Imagine if this build ever got out into the wild. Would be a field day for collectors like me. Could probably fetch an insane price at auction just for the rarity. One can dream, can't they?

4 months, 2 weeks ago by GameCollector87

0

This is so cool but also kinda sad. It's like a hidden piece of my childhood is out there but I'll probably never get to experience it. Bet that 8-bit soundtrack was a bop though.

4 months, 2 weeks ago by LuigiLovesPasta

0

Wait, only Croatia, Serbia, Hungary can see it? That's wild, I'm actually in Serbia. If only there was a way to reach out to Miyamoto, haha. Would be the ultimate field trip!

4 months, 2 weeks ago by SerbianGamerDude

0

Fascinating! The fact that Miyamoto has preserved this piece of gaming history is pretty incredible. The pitch being from 1990 means it overlapped with the SNES development. Could this NES build be the link between what was and what could have been for the franchise? It'd be a goldmine for understanding the evolution of game design during that era.

4 months, 2 weeks ago by HistoryBuffMario

0

Secret vault, huh? Sure, and I've got a bridge in Brooklyn I wanna sell ya. Pics or it didn't happen. #vaultgate

4 months, 2 weeks ago by TrollKing64

0

No Yoshi? No Koopalings? What even was that game lol sounds nothing like the Super Mario World we all know and love.

4 months, 2 weeks ago by BowserJrIsMyHomie

0

SMB4 for NES looked like a different beast altogether. Yoshi not being there changes a lot of the gameplay we associate with SMW. For starters, no Yoshi means none of the special abilities he brought to the table, which for some levels in the original SMW was pretty crucial. Secret vault though? Sounds like Miyamoto-san's got quite the treasure trove of gaming history locked away!

4 months, 2 weeks ago by MiyamotoFan101

0

That's insane! Can't believe they had a different vision for SMW on NES... But what I wouldn't give to see that version, especially to hear the 8-bit versions of the SMW tracks. Imagine the music nostalgia!!

4 months, 2 weeks ago by RetroGamerZ