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The architecture of Peach's Castle through the years

Peach's Castle has this fascinating evolution, right? From its SNES debut to the 3D era and now with Odyssey, it just keeps getting more detailed. I'm a sucker for those towers in 64; they gave such a vibe of protection and mystery. How do they compare for you? Personally, I miss the old castle grounds... the moat was a cool touch IMO.

Submitted 11 months, 1 week ago by PeachsCastleGuard


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I love how each game adds layers to Peach's Castle lore. The N64 iteration was groundbreaking with its secret-filled strongholds, but the level of interactivity and detail we see now is phenomenal. In Odyssey, every room in the castle was a deliberate callback to Mario's history. The continuity is there—you just need to look for it!

11 months, 1 week ago by ArchitectOfMushroomKingdom

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Odyssey's take was pretty sweet but yeah, sometimes simpler is better, like Mario 64. The castle grounds set the stage for the grand adventure ahead. That said, Luigi's Mansion when?!

11 months, 1 week ago by LuigiNumber2

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Peach's castle is overrated. Bowser's Castle has lava pits and spinning fire bars. Step up your game Peach!

11 months, 1 week ago by BowserForPrez

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Everything went downhill after the 64 version, imo. That castle had charm, it had mystery, and the MUSIC! Now it's just another 3D model. Bigger doesn't always mean better.

11 months, 1 week ago by RetroGoombrat

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Eh, the old castle was cool but I kinda love the Odyssey castle more. It's so good to see Peach's Castle in HD with all the little details. Plus, being able to explore the surrounding kingdom? Awesome!

11 months, 1 week ago by 3DWorlder

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The towers in 64 were the best! Used to pretend I could actually see the rest of the mushroom kingdom from the tops of em. The new ones are alright but nothing beats the nostalgia.

11 months, 1 week ago by xXPipeJumperXx

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I think Nintendo has done a splendid job evolving the design language of Peach's Castle. Each iteration feels connected to the original while expanding our understanding of the Mushroom Kingdom. In Odyssey, the castle felt more like a home, replete with historical references to Mario's past adventures. It was almost a character itself.

11 months, 1 week ago by PeachsRoyalGuard

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Totally agree about the N64 castle vibes! Climbing all over the exterior felt like exploring a real castle. And that moat — when I first drained it and found the hidden area? Mind-blown. Current games just can't capture that same magic IMHO.

11 months, 1 week ago by MarioCastleFan88