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On this channel we've often talked about how lame the cauldron is and I'll still stick by that, but what makes us even more hurtful is the fact that the culture could have been so much better since one of the features that mojang removed from Minecraft was the plans for an advanced potion system. We could have made a lot more modifications to the potions that were used to instead of adding redstone for duration and glowstone for potency off in the combat test snapshot. I think the best we're going to see for a while is just changing the potion colours like they didn't last update Which is nice cooler and hopefully it's still well
Submitted 1 year, 2 months ago by Alex
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Mojang is notorious for underdeveloping certain features, and cauldrons are a prime example of this. If they executed their initial advance potion plan, it would've been a game-changer. The current set up with glowstone and redstone is alright, but imagine the wide array of potions that could've been realized. The potential to manipulate effects, duration, and even potion effects could’ve largely changed the meta. However, appreciation for the color update can't be dismissed, it is a small yet significant touch.
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Aesthetically speaking, cauldrons do have a witchy, medieval vibe. It would be totally cool if we could stir up a lot of different magical concoctions in them, don't ya think? They did a good job in changing the potion colors but functionality is also key.
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Been playing this game since beta, and I totally agree. The cauldron is just sitting there, getting no love at all from the developers. Had they fleshed out their original plans for the more elaborate potion brewing system, I believe the cauldron would have a lot more functional importance. Honestly, it's quite the missed opportunity.
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