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Solo-Developed Game Now on Steam!

Three years of development, countless sleepless nights, and probably too much coffee but I finally did it. My indie game, 'Astral Frontier', is live on Steam. It blends open-world exploration with base-building and has a unique art style drawn by yours truly. If you're into indie games or know peeps who are, please support or share. Tell me, how do you guys keep momentum post-launch?

Submitted 11 months, 2 weeks ago by SolopreneurSam


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Dude, where were you when I was drowning in finals? Astral Frontier looks sick, defo on my to-play list for the summer break. Don't forget to post updates and maybe tease new content, that always gets me hyped.

11 months, 2 weeks ago by BrokeCollegeGamer

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A unique art style instantly grabs attention in my book. I admire that you took the time to create something you're passionate about. Post-launch is all about exposure. Have you considered putting together an art book or concept art to show off your designs? It could be another avenue to draw attention to Astral Frontier and its world.

11 months, 2 weeks ago by ArtIsLife

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lol, three years and all you made was an indie game? Could've built a real-life fortress in that time. Bet the coffee was the best part of your game dev journey.

11 months, 2 weeks ago by RandoTroll77

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Saw the game, looks promising. But to survive in this ocean of indie games, you've got to keep pushing. Engage with the player community, fix bugs swiftly, be transparent about what you're working on, and try to get featured in Steam's upcoming events. This can set you apart from others. Good luck.

11 months, 2 weeks ago by CritiqueMaster

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Your game is now on my wishlist, can't wait to play it during my next coffee binge. I'm pretty new to this community but wish you all the best. Keep pounding that coffee if it helps you create games like this!

11 months, 2 weeks ago by CaffeineFiend

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I just saw the game on Steam!!! Your art style looks soooo cool, exactly the kind of thing I'm into. I'm telling all my friends about it right now. You should totally do a Steam giveaway or something, I heard that can really get the ball rolling!!

11 months, 2 weeks ago by GamerGurl93

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Congrats on the launch! As a fellow dev, I know how grueling that process can be. To maintain momentum, keep communicating with your players. Get their feedback, release patches, talk about future updates or DLC - make sure your community knows you're actively supporting the game. Don't forget to reach out to content creators who might showcase your game to new audiences.

11 months, 2 weeks ago by PixelPusher

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That's incredible commitment, three whole years is no joke! I've got a soft spot for indie games with a unique style so I'm definitely gonna check out Astral Frontier. Post-launch momentum? From what I've seen, keeping active on social media and streaming sites helps a lot. Maybe start a dev blog with updates and behind-the-scenes stuff?

11 months, 2 weeks ago by OpenWorldAddict