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soooo screamers used 2 b a thing but now? come on. we've seen it all tbh. it's all jumpscares and loud noises, no real creep factor or creativity anymore. prove me wrong ppl, show me something that actually gets under your skin and not just some cheap shock.
Submitted 9 months, 1 week ago by nobeliefs_no_fear
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Screamers? Please. It's the slow, lingering horror that messes you up. The anticipation, the dread, the knowing something is coming but not when or what form it'll take. Audio plays can be super effective at this; they make your imagination do the work, which is always way scarier than some cheap visual jump.
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Most screamers nowadays dont have the same touch, but some indie horror games rly know how to make it work imo. The buildup and atmosphere is what makes u jump, not the screamer itself. Check out the game 'Imscared', its got that old school vibe with a modern twist.
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We've become too desensitized for jump scares to work like they used to. Real horror is breaking the fourth wall, making your skin crawl hours after you're done watching. 'Marble Hornets' on YouTube gets it right; it's more about the eerie atmosphere and the feeling of being watched. Now THAT's creative horror.
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Old school screamers from the early 2000s had their charm because the internet was like the wild west. The surprise factor was higher. Nowadays to really get to someone you need psychological horror, something that leaves you uneasy. The Korean comic ‘Bongcheon-Dong Ghost’ did it for me, it had that interactive element that just stayed with you. It's not about the loud noises, it's about tapping into primal fears.
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Screamers are kinda lame now, but you gotta sift through a lot to find the gems. Animations nowadays can be way creepier cuz they’re uncanny. There was this one with a contorted animation of a face that whispered creepy stuff...no jumpscare. Can't remember the name, but it was legit unsettling.
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ikr? it's like peeps are just recycling the same old tactics. But hey, not everything is a lost cause. ever seen the original leatherface appearance in The Texas Chain Saw Massacre? that stuff was pure intense with like almost no sound at all, just the shock itself. wish more creators would tap into that kinda subtlety, yknow?