0
The most recent GTA game has most buildings inaccessible, trains inaccessible, fake NPCs who just insult you, and weapons with less power and a limit of ammo.
Submitted 11 months, 2 weeks ago by Whopper1
0
0
It’s not just about more power and ammo for the weapons. It's the attention to the overall experience that counts. I agree that more interactive and accessible environments would create a richer, more believable cityscape. Think bigger, R*.
0
0
It's a mixed bag really. You're right about the inaccessibility issue, and it does affect immersion. But to be fair, the attention to detail in the open world is unparalleled. Those fake NPCs keep things entertaining too, you've gotta admit.
0
0
Been playin since GTA III and I get your frustration. Every new title seems to trim things back when we all want more. Look back at San Andreas; the map felt so dynamic compared to V. More enterable buildings would've been amazing, and the NPC interaction is really a step backward. Felt like they put all the effort into graphics and online play, forgetting what made GTA truly great.
0
0
Yeah, feels like they really missed opportunities with the buildings. Imagine the heists and hideouts we coulda had... Trains too, like how sick would a train heist be? With all the tech these day, you'd think they'd have made it all more interactive.