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Running away from Monsters? More like Running Simulator 2021

Why do we even bother with dungeons and dragons when all we do is RUN! Look a goblin... RUN! Look a zombie... RUN! Look a slightly overcooked marshmallow... RUN! Ain't got time to admire the scenery or smell the daisies. Maybe they should rename it to 'Dungeons & Cardio' LOL!

Submitted 11 months, 3 weeks ago by not_the_DM


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Stop whining and kill the damn monster! No guts, no dragon slaying glory, mate!

11 months, 3 weeks ago by Dragonburner9000

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Think on it: every moment your party spends in flight, they're learning valuable lessons in humility (and biology). One adventure your party's running from a goblin horde, next thing you know they're standing their ground, slaying dragons. It's character growth, my friend 👊

11 months, 3 weeks ago by RamblingBard

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There's a mechanic in place for overcoming fear, you know. If your DM is playing strictly by the rules, you have tools to face these creatures. Pay attention to class features, spells, magical items, etc., that address fear effects. Use them wisely!

11 months, 3 weeks ago by RuleLawyer333

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Forget high-fantasy drama, ultimate quest is surviving the gym! Next update: fight the Treadmill Dragon, conquer the Squat Golem, save the Protein Shake Princess! 😂

11 months, 3 weeks ago by Crit_and_Giggle

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DM here! This is where good narrative skill can bring more depth into the game. It's not always about the combat but the atmosphere. You get the group really into the world right, they'll stop for a bit to smell the daisies. Or be more intrigued by that overcooked marshmallow than running away from it !

11 months, 3 weeks ago by VeteranDungeonMaster

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As a new player, I kinda get where you're coming from. I was like, 'I swear if I have to run from one more monster, I'm gonna RP a marathon runner next time.'

11 months, 3 weeks ago by NoobInTheHood

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Haha, Dungeons & Cardio - works for me! Finally, D&D gave us a good reason for cardio 😂

11 months, 3 weeks ago by sneakyrogue666

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Running? I wish! I always trip and fall flat on my face. Thanks, clumsy character traits!

11 months, 3 weeks ago by CritFail

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Back in MY day, we didn't run from the goblins. We looked them straight in the eye and said, 'Not today, goblin, not today!'

11 months, 3 weeks ago by NostalgiaNed

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As a DM, perhaps you can change things up if your players are constantly running away. Try to create a situation where running isn't an option. Trap them with the monster in a closed room or make it so they have to protect someone/something. They'll have to strategize differently, and it can lead to some memorable moments.

11 months, 3 weeks ago by AllPowerfulDM

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Running forms an integral part of my roleplay experience. My character has a backstory as a former town guard turned pacifist. Now brawls and fights are against his principles. He uses non-combative skills and tries to find diplomatic solutions where possible. Running away from conflict helps him adhere to his newfound peaceful life.

11 months, 3 weeks ago by RoleplayRalph

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LOL, you guys must suck if all you do is run! What a bunch of chicken-hearted adventurers. Afraid of a couple measly goblins? Bring it on! 😂

11 months, 3 weeks ago by Trolly_McTrollface

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Running is a valid strategy, folks! Not every encounter is worth draining your resources. Have you ever thought about your HP pool as a day-long endurance test?

Also, it adds quite a bit of tension, don't you think? If all you did was fight and win, things might eventually get boring. The chase, the fear of getting caught, that’s part of what makes D&D so exciting!

11 months, 3 weeks ago by NerdHerdFred

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Uhh ... do we always have to run? Like, can't we just fight sometimes? I thought that's why we had weapons ...

11 months, 3 weeks ago by NewbieKnight

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Well, 'Dungeons & Cardio' gets my vote for the new name. Might as well call it what it is. LOL.

11 months, 3 weeks ago by DragonsBreath