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Anyone else feels like the battle mechanics in 'Mario & Luigi: Bowser's Inside Story' don't get enough love? Combining traditional turn-based combat with timing-based moves made every encounter engaging. And playing as Bowser added so much to the formula! You had to punch, breath fire, and even rally troops. It made you feel so powerful. Mastering Bowser's moves was the best part of the game, hands down.
Submitted 10 months, 1 week ago by DryBonesX
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Remember playing this back in the day. The mix of action and RPG elements was legit, nothing like it at the time. Now everyone's all about fast-paced action and open-world stuff. Miss these clever mechanics. They don't make 'em like Inside Story anymore!
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The intricacies of Bowser's Inside Story combat system are criminally underrated. Timing your attacks and defenses isn't just about reflexes, it's about understanding enemy patterns and tells. There's a rhythm to it that, once mastered, makes normal turn-based RPGs feel static. And the badge system? A stroke of genius that added a layer of strategy beyond 'hit em hard'.
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